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Frederik Hansen

Software Developer & 3D Generalist

About me

I have a bachelor's degree in Product Development and Integrative Technology, where I've developed both physical and software solutions. I've used software such as SolidWorks to create CAD models, and also Fusion360 for CAM. At KEA I've been working with lasercutting, 3D printing, and CNC milling, for school projects and at times personal projects.

I've also been working in Unity and Unreal Engine 4 to create VR, AR, and mobile solutions, where I've done everything from concepts, UI/UX, 3D modeling, and programming.

Skills

  • CAD/CAM
  • 3D Modeling
  • Game Art
  • PBR Texturing
  • UI/UX
  • Optimizing for mobile devices
  • Web Dev
  • C#
  • Unreal Engine Blueprinting
  • Arduino
  • TypeScript

Software

3ds Max

Blender

RizomUV

Substance Painter

Photoshop

Illustrator

Fusion360

SolidWorks

Unreal Engine

Unity